Work in progress

Great Rebellion of Etheria

Princess Adora
CG Half-Eternian
Warrior 4 / Expert 8
(as Force Captain Adora: LN)
TN Advanced Magebred Heavy Horse
Large animal HD 5d8
She-Ra, Princess of Power
She-ra and Swift Wind
CG Half-Eternian
Paladin of Freedom 8 / Kensai 5 / Legacy Champion 4
Special mount: Swift Wind
Legacy Item: Sword of Protection
+5 Merciful Flaming Defending Photanium Greatsword
+6 Enhancement bonus to Str and Dex
+5 Resistance bonus to all saves
Energy ray (Ps) 1/day as a level 12 manifester
As a standard action, can transform to a shield, helmet, parachute, or lasso
Swift Wind
CG Advanced Magebred Winged Unicorn
Large magical beast HD 10d10
Queen Angella of Brightmoon
Queen Angella
NG Half-Celestial Etherian
Medium immortal (augmented humanoid, good, native)
Cleric of the Moon 15
Granted powers
Family domain (FRCS): As a free action, Angella may protect a number of creatures equal to her Charisma modifier (minimum one creature) with a +2 dodge bonus to AC. This is a supernatural ability, and the effect lasts for 1 round per level. An affected creature loses this protection if it moves more than 10 feet from Angella. She may also affect herself with this ability.
Moon domain (FRCS): Angella can turn or destroy lycanthropes as a good cleric turns or destroys undead. Using this power uses up one of her Turn Undead attempts for the day.
Family Domain Spells:
  1. Bless: Allies gain +1 on attack rolls and +1 on saves against fear.
  2. Shield Other[F]: You take half of subject’s damage.
  3. Helping Hand: Ghostly hand leads subject to you.
  4. Imbue with Spell Ability: Transfers spells to subject.
  5. Zanthor’s Telepathic Bond: Link lets allies communicate.
  6. Heroes’ Feast: Food for one creature/level cures and grants combat bonuses.
  7. Refuge[M]: Alters item to transport its possessor to you.
  8. Protection from Spells[M, F]: Confers +8 resistance bonus.
  9. Prismatic Sphere: As prismatic wall, but surrounds on all sides.
Moon Domain Spells:
  1. Faerie Fire: Outlines subjects with light, canceling blur, concealment, and the like.
  2. Moonbeam (FRCS): Creates a cone of moonlight that causes lycanthropes to assume animal form, penetrates darkness spells of equal or lower level.
  3. Moon Blade (FRCS): Touch attack deals 1d8 damage +1/two levels, more to undead, plus scrambles spellcasting.
  4. Good Hope: Subjects gain +2 on attack rolls, damage rolls, saves, and checks.
  5. Moon Path (FRCS): Grants sanctuary to 1 creature/level.
  6. Permanent Image: Includes sight, sound, and smell.
  7. Insanity: Subject suffers continuous confusion.
  8. Animal Shapes: One ally/level polymorphs into chosen animal.
  9. Moonfire (FRCS): Cone of moonlight deals 1d8 damage/two levels (max 10d8, magical auras glow blue for 1 round/level, illuminates as full moon, negates electricity for 1 round/level).
Glimmer, Princess of Brightmoon
CG Light-Touched Etherian
Wilder 12
Glimmer is a cutie:
  • HD 12d6 + 24 (74 hp)
  • AC ?
  • Str 11, Dex 14, Con 14, Int 10, Wis 8, Cha 22 (26)
  • BAB +9 / Grapple +9
  • Saves: Fort +8, Ref +8, Will +9; (Base 4/4/8)
  • Feats:
    Psionic endowment
    Empower power [Metapsionic +2]
    Expanded knowledge: detect psionics
    Postpone enervation
    Expanded knowledge: touchsight
    Split psionic beam [Metapsionic +4]
  • Skills: Concentration +17 (15), Tumble +7 (5), Escape Artist +7 (5), Listen +4 (5), Spot +4 (5), Bluff +13 (5), Balance +9 (5), Diplomacy +19 (7.5cc), Knowledge (Royalty and Nobility) +5 (5), Knowledge (Etheria) +5 (5), Knowledge (Nature) +5 (5)
  • Power points: 174
  • Powers known:
    Control light
    Detect psionics
    Empty mind
    Levitate, psionic
    Light beam*
    Dimension door, psionic
    Energy adaptation
    Temporal acceleration
  • Light beam: as energy bolt, except as noted here: The power’s subtype is [Light]. Any creature that fails its save is dazzled for 1 minute; sightless creatures are immune to this effect, but creatures with light sensitivity are dazzled for 1d4 rounds even on a successful saving throw.
  • SA: Wild surge +4, 1/day Daylight, 1/day Invisibility sphere (brief), 3/day Dancing lights, Flare, Light
  • SQ: Psychic enervation, Surging euphoria +2
  • Items: Some kind of neat staff, Leotard of charisma +4, Circlet of persuasion, Mantle of resistance +2
Madame Razz
Madame Razz
CG Twigget
Conjurer 10 / Mage of the Arcane Order 5
Familiar: Broom (Animated Object)
CG Etherian
Bard 3 / Ranger 4 / Arcane Archer 4
Special animal companion: Kowl
CG Kolian
Tiny magical beast HD 6d10
Light Hope, Keeper of the Crystal Castle
NG Etherian
Gargantuan spirit (augmented humanoid, incorporeal)
Ardent 7 / Uncarnate 10
Frosta, Ice-Empress of the Snow-Lands
Frosta — image
Frosta — image
LG Etherian, Cold Elemental bloodline (intermediate)
Kineticist 4 / Cryokineticist 6 / Bloodline 2
Mermista, Princess of Salineas
Mermista — image
Mermista — image
CG Merfolk
Medium humanoid (aquatic)
Druid 5 / Wavekeeper 5
Sea Hawk
Sea Hawk — image
CG Etherian
Swashbuckler 4 / Cunning Fighter 1 / Scarlet Corsair 4
Huntara — image
Stonechild — image
LG Silaxian
Medium humanoid (Silaxian) HD 2d8
Psychic Warrior 3 / Illithid Slayer 4
Castaspella, Queen of Mysticor
Castaspella — image
NG Etherian
Sorcerer 1 / Wizard 4 / Ultimate Magus 7
Peekablue — image
CG Half-Fey Etherian
Medium fey (augmented humanoid)
Seer 5 / Oracle 5
Seer Variant: Psychic Knowledge
Oracle: As Divine Oracle, but requires Knowledge (Magic) in place of Knowledge (Religion).
NG Half-Fey Etherian
Medium fey (augmented humanoid)
Urban Druid 6
LG Etherian
Rogue 5 / Exotic Weapon Master 3 / Master Thrower 2
CG Etherian
Dragonfire Adept 5
CG Etherian
Ninja 1 / Monk 5 / Dervish 5
Sweet Bee
CG Abeil Vassal
Medium monster HD 2d10
Scout 4 / Ranger 1
Double Trouble
NG Etherian
Psychic Rogue 5 / Psibond Agent 5
General Sunder
LG Etherian
Fallen Paladin of Tyranny 4 / Crusader 1 / Ruby Knight Vindicator 7